Summary
The video showcases the process of adding ambient occlusion to cycle renders. It demonstrates the steps to transform a basic render into one with ambient occlusion effects by using nodes such as ambient occlusion, color ramp, and rgb mix in the shader graph editor. Viewers are guided on how to connect nodes, adjust settings like sample numbers, distance, and color ramp for optimal ambient occlusion effect. The final steps involve setting colors and connecting nodes to achieve a soothing ambient occlusion effect. This tutorial provides a comprehensive guide for enhancing renders with ambient occlusion in a simple and effective manner.
Introduction
Introducing the process of adding ambient occlusion to cycle renders by demonstrating the transformation from a basic render to one with ambient occlusion effects.
Adding Nodes
Guide on adding three essential nodes - ambient occlusion, color ramp, and rgb mix - in the shader graph editor to enable ambient occlusion effects.
Configuring Nodes
Instructions on connecting nodes and adjusting settings such as sample numbers, distance, and color ramp settings for optimal ambient occlusion effect.
Finalizing the Effect
Final steps to complete the ambient occlusion effect including setting colors and connecting the nodes to achieve a mellow ambient occlusion effect.
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