Animated Motion: Part 2


Summary

The video introduces the concept of animated motion by Norman McLaren and Grant Monroe, starting with constant motion as the first type of motion with consistent calibration. It explains acceleration with varying degrees and provides examples, discussing differences in steepness between deceleration and acceleration as portrayed in animations. Furthermore, the video delves into animating weight, lightness, punches, touches, thrusts, and gravity in animations, offering valuable insights into bringing life and realism to animated sequences.


Presentation of Animated Motion

Introduction of the concept of animated motion by Norman McLaren and Grant Monroe.

Constant Motion

Explanation of constant motion as the first type of motion with consistent calibration.

Characteristic of Acceleration

Description of the characteristic of acceleration with varying degrees and examples.

Deceleration and Acceleration

Explanation of deceleration and acceleration, including differences in steepness and portrayal in animations.

Weight and Gravity

Discussion on animating weight, lightness, punches, touches, thrusts, and gravity in animations.

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